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Thread Statistics | Show CCP posts - 3 post(s) |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
1
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Posted - 2013.01.17 16:54:00 -
[1] - Quote
As an instigator, as Unifex has coined it, I can tell you that an overhaul or even minor tweaks to the POS system would make my job considerably easier, leaving more time to engage my community in other less micro-management oriented tasks.
I understand you wish to deal with overarching tools which will help instigators and enablers, but please understand POS's should be right up at the top of that list.
Yes, the POS's are but a very small portion of the game. Yes, they are not very widely used when compared against the total playerbase.
There's one reason for this: to manage and understand them is worse than pulling teeth.
You are interested in what brings people together. The POS system does not do this presently. Your economic panel in the CSM minutes states, I quote:
Quote:Trebor: OK, slice it a different way. Would you prefer individual income or income that goes to a group first [and then is distributed by the group]?
Dr.EyjoG: Anything that would encourage group activity would be preferable in my mind. [But what that is a balancing question]. I would want to reward people for grouping together to earn income
For instance, a lot of the POS revamp work that needs to be done can fold into other areas of the game, like PI, other forms of industry etc. You could program a regional store for WH space so that *I DONT HAVE TO DO IT ON A SPREADSHEET* and pull from a secure hangar tab every single day. You will save the lives of enablers and instigators who are otherwise getting burnt out.
Work on PI and giving enablers tools to manage higher tier PI production in a line so members can work together to achieve higher processed goods. Corpies tend not to understand that we can make considerably more money if we do that in some instances, and from a management perspective with the current WH POS mechanics this is impossible to organize/monitor/initiate without far too much micromanagement.
tl;dr If you give those of us that use POS's back some of the time we waste trying to decode and understand the archaic language and idiosyncratic quirks to the system, [and the time we waste having to educate others] you will see the results multiply exponentially. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
3
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Posted - 2013.01.17 17:12:00 -
[2] - Quote
I also want to follow up my earlier post and reply to CCP Gargant by saying I do have a lot of faith in Unifex. She is finally speaking in terms of instigators/enablers. I'm not quite the bittervet that some others on the thread are who are wary of "Soon".
Our community's question is not of timeframe as you have stated, we understand it's just too big to move all at once.
But our biggest fear is that we will see no movement at all this year on it. Please prove that false. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
5
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Posted - 2013.01.17 17:40:00 -
[3] - Quote
Aryth wrote:If Crimewatch can get a team dedicated to it, I see no reason POS shouldn't.
preach |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
6
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Posted - 2013.01.17 17:47:00 -
[4] - Quote
Cid Tazer wrote:Number of towers per corp would be a metric, number of hours involved in doing simple pos tasks, number of characters that are involved in accessing a pos per day. . . . . . . those are the metrics that I think will mean more than forum posts.
First metric: No indication, the headache of management is a serious deterrent.
Second metric: impossible to calculate. Can CCP reference the hours of chat log trying to make an alliance POS available for corp manufacturing, adding up the now three weeks of waiting on a petition on the issue still resulting in no response from CCP at all? Or the hours I've spent on the phone with my CEO and other directors trying to bang our heads against the wall about permissions and tab access?
Third metric: Also a poor indicator, 1st and 2nd points touch on that already, the nightmare of management is the single biggest deterrent.
When I have to say "No we can't do it that way, the game mechanic doesn't allow it" at least 5 times a week, it needs addressed, and it needs addressed this summer. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
6
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Posted - 2013.01.17 17:55:00 -
[5] - Quote
Recently a member of my corp was promoted to director and he said, I quote "Holy s**t this is what you have to deal with every day?" in regards to POS/corp roles interaction.
K, I'll stop now. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
7
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Posted - 2013.01.17 17:59:00 -
[6] - Quote
Finarfin wrote: There will be no major POS usability tweaks in 2013 nor will there be any kind of modular POS in 2013 or 2014. It was nice for the short time I actually thought these long asked features would actually be developed but then again I have to be realistic. It's CCP after all. Monopols have never been favourable for high quality work or innovation.
Put away the crystal ball Miss Cleo. Also, I've never seen a harder working group of devs than CCP. That last bit is both false and unfair.
Edit: PS CCP's innovation and ambition is the only reason we all play this game. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
7
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Posted - 2013.01.17 19:50:00 -
[7] - Quote
Unifex/Seagull, thanks for reading.
tl;dr of the thread:
1. The extreme importance of the POS overhaul cannot be stated more clearly. It should be present in the summer plan.
2. We would very much appreciate a concrete "You will see module x released in the summer expansion to deal with the problem with y" or "hangar tabs and permissions will be overhauled with the summer expansion" or really any specific action your team will take that deals with POS's with a specific time frame attached.
(I say "we would very much like" because none of us are going to unsub over this, too many rely on the work we do, just consider the amount of free time we could spend doing other things if literally any one of the POS's problems were fixed)
3. This is in no way a deviation from your plan to help instigators/enablers, this is in fact exactly in line with said plan.
Thanks for all the work you guys do, and I for one am hopeful. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
9
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Posted - 2013.01.17 20:18:00 -
[8] - Quote
Marsan wrote:It's something that burns players out, and contributes the dead of corporations.
To CCP: i just got off the phone with a fellow mate to whom I said "CCP is going to help us this year, just hang in there, they're going to help us, it will get easier."
Please don't make a liar out of me vOv |
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